I am the Games Program Curator for Print Screen Festival. I teach Narrative Design for Digital Games at Shenkar College of Engineering and Design. I am a game design advisor for a few startups, while also working on my own independent game projects.
In recent years I worked as a Game Designer and Narrative Designer for Plarium, and wrote and presented a games segment on Israeli Channel 10.
Before moving to videogames I've done a lot of street art (some of which is shown in this site), as well as performance art, collaborating with Public Movement and with Frontline Theatre. I did my B.A. in TAU's Honors Program in the Humanities and Arts.
I've also done some journalistic work. In addition to Channel 10, I wrote for Time Out Tel Aviv and Nana10, mainly about culture and technology.