You play as Alset, an armless engineer and inventor who has had her blueprints stolen. On your way to retrieve them you encounter puzzles and traps powered by the very same technology Alset invented.
A normal playthrough of this prototype can range from 10 to 15 minutes, but the game is also meant to be speedrun-friendly; responsive controls, no RNG, and a lot of shortcuts. This can cut down the time to less than 2 minutes. (Or maybe even less.)
Adam Wallberg - Director, Programmer, Designer, Composer, Artist
Sanna Ylven - Producer, Designer, Artist
Carl Sjolander - 3D Artist
David Stenfors - Animator
Angelica Holst - Texture & 2D Artist
Felix Gronvall - Design & QA