BulletBallet is a A 3-D single player, top down, flow driven, twin stick shooter inspired by over the top action movies like The Matrix and games like Max Payne, Door Kickers and Stranglehold.
BulletBallet is built around its unique control scheme, which utilizes an XBOX 360 controller to enable its unique dual-analog aiming system, allowing the player full control over aiming two one handed weapons simultaneously while moving around each level in real time.
Please be aware that BulletBallet is only playable with aDUALSHOCK 3,DUALSHOCK 4, XBOX 360 or XBOX ONE controller.
The game cannot be played with a mouse and keyboard.
Credits: Lachlan Morrow - Project Lead/Lead DesignerJames Carroll - Producer/Assistant DesignerDimitri Paspaliaris - Level Designer/Assistant DesignerBeaudean Brown - Lead/Environment/Effects/UI ArtistJames Tracy - Character/Weapon ArtistJames Owen - Lead ProgrammerAddison Stewart - UI/Assistant ProgrammerMark Allen - Audio Engineer