BYTE is a top-down cyberpunk stealth-puzzle game about hackers, networks, and cyber-worms for PC, macOS and Linux.
Player (as a too curious script kid) controls a sneaky cyber-worm and performs malicious deeds in the web. The nonlinear narrative takes place in the not distant, internet-dependent future, so the career opportunities are brighter than ever.
Core gameplay may kinda remind of “Snake” from your old Nokia phone: every time you steal data, your cyber-worm is getting longer, which makes it harder to control and evade anti-viruses.
We are planning to add asynchronous multiplayer and economics to the game (say “goodbye” to release anytime soon). The current vision is: players will able to make and upgrade their own levels (or “servers” in game’s term), store and sell data, and most importantly – steal data from one another. The multiplayer part is always-on and completely integrated in singleplayer experience, so you will see on your global map story missions as well as other player’s servers.