After being summoned to a place where darkness reigns, Spark finds himself to be the last light of hope to discover the reason of his own existence. Survive the hostile landscapes in a world full of Mystery while collecting memory shards That may reveal the truth behind Spark's story.
In the alpha version we build some of the game concept with samples of character movement, combat mechanics, some enemies and how items and abilities work. But a lot of things will improve. We are collecting a lot of feedback from players around the world so we can build a solid experience. With this goal in mind, the features already confirmed in the final version are:
- The game will have a total of 10 levels, each of them with its own theme, arts and enemies;
- The phrases that appear when you die will have a context and connectivity. They will be part of an important mechanic in the story of the game;
- You will be able to unlock new skills throughout the game and choose three of them to play the way you think it's best;
- The levels won't be fully randomly generated;
- There will be Boss Fights and Minibosses;
- We will increase the number of items and some of them will be unique and characteristic of each level;
- Release date: Winter 2017;
Wait for the next updates and thanks again!