Miami, 1986. On average, one person is murdered every day in Dade County. Between the drug cartels, the AIDS epidemic, and a flood of undocumented immigrants, hundreds more will vanish, never to be seen again. Chelo Martnez finds the people who slip through the cracks.
Ghosts of Miami is a mystery visual novel, featuring a lot of decision-making, crime-solving, and heart-breaking.
In each of the five cases, you get to pick how Chelo spends her time. You can follow leads or get distracted by dangerous romantic options.
Ghosts of Miami will be available by Summer 2017, in English, Spanish, and Traditional Chinese. We're also beta-testing some screenreading and text-to-speech technology, in addition to our gamepad and button-remapping accessibility options.
Writer & Producer: Jo Fu
Creative Director & Tech Lead: Conrad Kreyling
Sprite Artist: Cassie Freire
Environment Artist: Iasmin Omar Ata
UX Artist & Programmer: Kim Nguyen
Story Consultants/Editors: Ryan Murphy & Stella Ramirez
Music: Casey Yates
Screenshots Ghosts of Miami