In this game you play as a thief that must steal the more items possible in order to get the most cash possible. To win at this game the user must leave by the exit which is located directly south of where the player spawns. One of this games main mecanics is the threat level, inspired by GTA games.
It increases whenever a guard notices a certain amount of items missing. The higher the threat level, the bigger the angle of the cone of detection, it reaches further, guards move faster, etc.
More info Operation Double Game
// THE TEAM
This game was created within a 46 hours time period by :
FORTIN, Vincent : Programmer
LIGANOR, Ricardo : Programmer
LOCAS PAQUETTE, Frdrick : Visual Artist
MACKENZIE, Vivianne : Visual Artist
QUESNEL, Claire : Programmer
VACHON BUREAU, Guillaume : Programmer
VALLIRES, Marie-Hlne : Sound Artist
Screenshots Operation Double