First playable version of this networked fighting game prototype. Goal is to just have some people play online, see if the online multiplayer functionality works, etc. This game uses TrueSync, a rollback netcode solution that uses Photon by Exit Games.
There are two playable characters, Protolightning & Protoaqua.
There are 5 basic buttons: Light Punch, Light Kick, Heavy Punch, Heavy Kick, and Smash.
Basic Attacks can be chained together.For example, Light Punch -> Light Kick -> Heavy Punch -> Heavy Kick -> Smash.
Throws are performed by holding left or right adn pressing Smash; they can be broken out of by pressing Smash within the first few frames of being thrown.
Special Attacks can be performed usually through forward + punch or forward + kick.
Special Attacks can be chained from basic attacks; however, not during a Basic Attack Chain.