The games plot tell us the story about an unknown Orphan. In course of time a player will discover the story of his past. There are few endings - good, evil and diablic.
Royal Blacksmith is a story driven multiplayer(guild based) shop-sim game. It sounds kinda too mixed and too complex for one-indie-man to handle but Ive been doing this for many years. Mixing genres is one of my skills.
You will start as a John Doe who just became adult enought to be kicked out of orphans home. You were found abandoned at an old house next to the crossroad - it was the only thing that was inherited by you. Your jorney will start from that point. Choose your race, starting skills, gender as an introduction to the game. Then you will get your first customers whos looking for new swords and bows. Global goal is to survive, gain all the money and fame that you can reach for. Or just drag whole kingdom to hell.